Kolizéum and Gladiatrool
- 4Kolizéum formats
- 1,000starting rating
- 10Gladiatrool rooms
Kolizéum
Ranked matches in 1 vs 1, 2 vs 2, 3 vs 3 or 4 vs 4, from level 50. Kolizéum button in the “+” menu.
- Sign up for a format, alone or with your group if you are its leader. You keep playing while you wait.
- Confirm the match when it is offered: you have 30 seconds. You see the format and the average ratings, not the names.
- Fight in an arena of the Goultarminator. You arrive with all your hit points.
- Get back your map, your cell and your hit points from before at the end of the match.
- A match costs no energy and gives no experience or loot.
- One character per player: heroes do not take part.
- The search first takes opponents close to your rating and level, then widens as you wait.
- Declining an offered match closes the queue for 5 minutes. Not answering takes you out of the queue, without penalty.
- Two characters of the same player never end up in the same match.
Rating, leagues and seasons
One rating and one ranking per format. You start at 1,000. The stronger the opponent, the more a victory earns. Abandoning a fight already started counts as a defeat.
| League | From |
|---|---|
| Bronze | under 900 |
| Argent | 900 |
| Or | 1,100 |
| Cristal | 1,300 |
| Diamant | 1,500 |
| Légende | 1,700 |
- A season lasts a month. On the 1st of the month, the ranking starts again from zero.
- A victory gives Kolizétons: 5 to 20 depending on your rating, for your first 10 victories of the day. Coming soon What they let you buy will be announced.
Gladiatrool
Ten rooms to clear in a row: alone, with one of your heroes, or with a player from your group. In the arena, Notend Less starts the attempts. Free entry.
- An incarnation, not your character
- You fight with an incarnation of your class: level 200, 1,000 hit points, 8 AP, 4 MP and five spells. Your equipment, your mount and your consumables do not count.
- An upgrade after each room
- After rooms 1 to 9, you choose among three offers: a spell rank, hit points, characteristics, an AP or an MP.
- Stop or continue
- Between two rooms, you can cash in your winnings. A defeat loses whatever is not secured: you keep 17 gladiatons from room 3, 85 from room 6.
- Training
- Earns nothing.
These fights give no experience, no kamas and no loot, and cost no energy.
Gladiatons
Cumulative winnings by last room cleared:
| Room | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Gladiatons | 10 | 30 | 70 | 130 | 220 | 340 | 500 | 700 | 950 | 1250 |
At the Astrub zaap, Gladiatroc sells, against gladiatons, the
Ga Pa (3,000) rune and the
Ga Pme (2,000) rune. They are ordinary items: you can trade or sell them. Available in beta