Dungeons
- 26shortened dungeons
- 4 to 6fights, boss included
- 8spots per fight
Shortened dungeons
Each dungeon keeps 4 to 6 fights, boss included: most often 4 rooms, then the boss. The server removes mazes, rooms with holes, switches and rooms that split the team. A victory leads straight to the next room.
Each fight has at least 8 spots for players: your whole team gets in.
Dungeons concerned:
- Ensablé
- Bouftous
- Scarafeuilles
- Tofus
- Tofu Royal
- Bworks
- Blops
- Rats de Brâkmar
- Rats de Bonta
- Pandikazes
- Grotte Hesque
- Arche d’Otomaï
- Goulet du Rasboul
- Laboratoire du Tynril
- Canopée du Kimbo
- Dragoeufs
- Canidés
- Bworker
- Fungus
- Maître Corbac
- Dragon Cochon
- Minotoror
- Kitsounes
- Larves
- Abraknydes
- Chêne Mou
- In the Minotoror, the maze key is taken at the entrance: relics are no longer required.
- At the Dragon Cochon, the maze key takes you directly to the end of the maze.
- Dark Vlad waits in his room and comes back every day.
Keys and key ring
A dungeon’s keeper takes your key, or a charge from your key ring. Double-clicking the key ring opens the list of its keys: the ones available, the ones already used, and your favourites.
Stars
Dungeon groups keep gaining stars continuously and keep them after a server restart.
Records
In the “+” menu, the Records window ranks each dungeon’s teams by time and number of turns, solo, as a duo and with 8 (from 3 to 8 characters, heroes included). There are two rankings: the fight against the boss, and the full run. For a full run, click Lancer une tentative (“Start an attempt”) before entering; the timer starts in the first room and stops on the victory against the boss.
The four new dungeons are described in Exclusive content.